Recreating Regional Infrastructure in Minecraft! A "Real Civil Engineering" Educational Revolution by a Regional Office of the Ministry of Land, Infrastructure, Transport and Tourism

Recreating Regional Infrastructure in Minecraft! A "Real Civil Engineering" Educational Revolution by a Regional Office of the Ministry of Land, Infrastructure, Transport and Tourism

Chapter 1: The Educational Revolution Born from the Fusion of Minecraft and Civil Engineering

  • Adoption of Minecraft in Education and Local Governments

  • Why Did "Civil Engineering" and "Gaming" Match?

  • Background of the Ministry of Land, Infrastructure, Transport and Tourism's Regional Development Bureau's Initiative


Chapter 2: Real Staff Creating "Serious" Structures

  • Design Based on Survey Data

  • Bridges, Dams, Levees, Tunnels... Structures and Processes Aligned with the Field

  • High Reproducibility as "Learning" Rather Than "Playing"


Chapter 3: Children's Reactions and Educational Effects

  • Elementary School Student: "When I built a bridge in the game, I understood why it was like that."

  • Local Junior High School Student: "I understood the mechanism of disaster recovery well."

  • The Moment Virtual Experience Connects to Career Education


Chapter 4: Case Studies - Local Agencies Actually Utilizing It

Ministry of Land, Infrastructure, Transport and Tourism Kyushu Regional Development Bureau, Saiki River and National Highway Office

  • Reproduction of Bridge Construction Process

  • Step-by-Step Disaster Recovery Scenarios


Kinki Regional Development Bureau, Kinan River and National Highway Office

  • Reproduction of Road Planning and Intersection Design

  • Introduction of Pedestrian and Traffic Simulation


Chugoku Regional Development Bureau, Miyoshi River and National Highway Office

  • Reproduction of Retention Basin Construction for Flood Control

  • Consideration for Visiting Foreigners with Multilingual Guides


Chapter 5: The Significance of "Work Experience" Using Games

  • Differences and Commonalities with Actual Construction

  • Possibility of Collaboration with Vocational Training and Industrial High Schools

  • Examples of Use as a PR Tool for Local Governments


Chapter 6: Collaboration with Educational Institutions and Schools

  • Application to "Disaster Prevention Education" and "Urban Development Education" in Elementary and Junior High Schools

  • Compatibility with ICT Education

  • Examples of Collaboration with Minecraft Education Edition


Chapter 7: Japan's Challenge Compared to Overseas

  • Utilization in Urban Design and Renewable Energy Education Overseas

  • Japan's "Practitioner-Created" Model is Rare Worldwide

  • Potential for Global Educational Expansion


Chapter 8: Future Challenges and Prospects

  • Challenges in Copyright and Operation

  • Balancing "Play" in Games and "Credibility of Administration"

  • Potential for Development as a Model for Next-Generation Civil Engineering Education


[Reference Article List (External Links, Chronological Order)]

  1. NHK "An Era Where Civil Engineering is Learned Through Games? Ministry of Land, Infrastructure, Transport and Tourism Utilizes Minecraft" (July 2025)
    👉 https://www3.nhk.or.jp/news/html/20250701/k10014448061000.html

  2. Ministry of Land, Infrastructure, Transport and Tourism Kyushu Regional Development Bureau, Saiki River and National Highway Office "Kids Construction Club Using Minecraft" (December 2024)
    👉 https://www.qsr.mlit.go.jp/saiki/kodomoclub/minecraft_project.html

  3. Nikkei Cross Tech "Learning Civil Engineering with 'Minecraft': The Challenge of Kyushu Regional Development Bureau" (October 2024)
    👉 https://xtech.nikkei.com/atcl/nxt/column/18/00001/091234/

  4. Kinan River and National Highway Office "Exciting Construction Challenge in Minecraft" (February 2025)
    👉 https://www.kkr.mlit.go.jp/kinan/minecraft_event_2025.html

  5. Miyoshi River and National Highway Office "Let's Create Future Infrastructure! Minecraft Utilization Project" (March 2025)
    👉 https://www.cgr.mlit.go.jp/miyoshi/minecraft_project2025.html