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Happiness Lies in the Field — "A Journey Without a Map" Brings Joy: The Synergistic Effect Seen in Zelda and Ghibli Experiments

Happiness Lies in the Field — "A Journey Without a Map" Brings Joy: The Synergistic Effect Seen in Zelda and Ghibli Experiments

2025年08月21日 01:21

Introduction──When "Liking" Becomes the Compass of the Heart

A peer-reviewed paper reported on August 19th indicates that playing "The Legend of Zelda: Breath of the Wild" (hereafter BotW) and watching Studio Ghibli films enhance young people's "sense of happiness" and "purpose." This result has garnered attention from both fans and researchers. The article from the source concludes that increased curiosity, tranquility, mastery, and meaning contribute to a rise in overall life satisfaction. The research was conducted by a team from Imperial College London, Kyushu Sangyo University, and Georgia State University.Phys.org


Research Outline──2×2 Randomized Design and 518 Participants

The paper is published in JMIR Serious Games. It targeted 518 graduate students using a 2×2 between-subjects design: (1) playing/not playing an open-world game × (2) inducing/not inducing nostalgia (watching "My Neighbor Totoro," "Kiki's Delivery Service," etc.). After each condition, questionnaires measured "exploration," "calmness," "mastery and skills," "purpose and meaning," and "life happiness."PubMed


Main Results──Games Alone Work, Ghibli Adds "More"

Playing open-world games alone significantly boosted happiness (average 4.563 vs. 3.170, F(1,517)=117.246, p<.001). Furthermore, the addition of Ghibli-induced nostalgia amplified happiness even more (5.45 vs. 3.58, p<.001). Mediation analysis showed that curiosity, calmness, mastery, and meaning bridged the effect from games to happiness.PubMed


Why It Works──"Uncharted Spaces" and "Gentle Stories"

The vast and serene world of BotW allows for detours and side paths, fostering experiences of "deciding and moving forward on your own." Ghibli's stories meticulously depict harmony with nature, belonging to a community, and small joys in everyday life. These simultaneously nurture "mental recovery" and "meaning-making," synergistically enhancing happiness, according to the study's interpretation.PMC


Reactions on Social Media──A Wave of Affirmation and Healthy Skepticism

 


  • Dissemination and Primary Information
    The research was widely disseminated through press releases and covered by Phys.org, Newswise, EurekAlert!, and others. Tech media outlet Digital Trends also highlighted the key point, "Zelda boosts happiness."Phys.orgnewswise.comEurekAlert!Digital Trends

  • Sharing on X (formerly Twitter)
    The official X account of the academic publisher JMIR also posted about the paper, significantly increasing its visibility (detailed figures are not disclosed, but the journal tracks social mentions on its "Tweetations/metrics" page).X (formerly Twitter)JMIR Games

  • The "Context" on Reddit
    The "Ghibli feel" of BotW has been a frequent topic in the community. Posts repeatedly highlight feelings of "Mononoke echoes" or "Laputa-like ancient civilizations" in the green landscapes and quiet times, suggesting a foundation of agreement with the study's findings.


Limitations and Positioning of the Study

  • Sample and Situation: The subjects were graduate students in a short-term experimental setting. The authors note that further replication is needed for long-term and multicultural generalization.PMC

  • Context of Game Research: Previous large-scale studies have reported that "the causal link between playtime and happiness is weak." The current suggestion reinforces the possibility that "quality of experience (exploration, calmness, meaning)" is more crucial than "time."Royal Society Publishing


Hints for Practical Implementation (For Practitioners and Educational Settings)

  1. Active Margins: Design activities that leave room for exploration and choice, rather than a checklist approach.

  2. Designing Calmness: Intentionally incorporate "do-nothing time" (walking, watching, listening).

  3. Small Steps to Mastery: Allow for experiences of gradual achievement, like "Korok/temples" in games.

  4. Utilizing Nostalgia: Combine nostalgic works and music as "pathways to recovery."
    (Corresponds to mediating factors in the study)PubMed


Conclusion

This study experimentally demonstrated that cross-cultural experiences of games×films can enhance happiness through exploration, calmness, mastery, and meaning. It resonates with the narratives of fan communities and offers wide applicability to practice. However, further research is needed on long-term effects and reproducibility across diverse subjects—there is hope for a more detailed understanding of whether the quality of "oshi-katsu" (fan activities) can harmonize the mind.Phys.orgPubMed


Related Articles

How Zelda and Studio Ghibli Bring Happiness and Purpose
Source: https://phys.org/news/2025-08-zelda-studio-ghibli-happiness-purpose.html

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